For this project, my partner Victoria and I had to create a 1-minute-long scenario only using sounds. The goal for the video was for the audience to understand what is going on without needing to visualize anything.
In this
project I learned to layer sounds on top of each other to create a scene. I
also learned about something called the Foley technique. The Foley is a
sound effect technique that involves creating custom sounds for movies, TV
shows, and video games in the post-production stage of a
project.
When
preparing the project, Victoria and I were brainstorming locations and
situations with a lot of sound like concerts, car crashes, or a cafeteria. We
ended up choosing a club scene. We created a scene where a person gets out of
their car and walks to the bouncer outside of the club and gets let in. We
thought this event would include a lot of different sounds on top of one
another like chatter, music, footsteps, walkie talkies, birds, wind, fabrics,
doors opening and closing... etc.
Our
outline consisted of the story we wanted to tell which was basically just a
girl getting inside the club and ordering a drink just for her to get bumped
into someone and drop her drink, eventually she gets kicked out of the club
after arguing with the person that pushed her. When editing on Adobe premiere,
we realized this scene would have been too long for our assignment, so we only
included the entry to the club and ordering a drink.
No comments:
Post a Comment